Post by William Carson on May 24, 2012 7:51:04 GMT -8
The following is TENTATIVE future content for Star Trek Online. Information courtesy http://www.stowiki.org; Last Updated: May 18, 2012
Note: Season 5 was launched December 1 but is considered to span the entire period through 2012 until Season 6 is released (tentatively scheduled for mid-June).
Season 5
Missions
Return of DS9 Under Siege fleet action [1]
Improved queuing [2] and playability of some fleet actions:
Crystalline Entity/Crystalline Catastrophe [3]
Fluidic Space Fleet Action/Gekli Feeding Grounds [3]
More daily missions [3]
New daily mission(s) taking place in Hathon on Bajor [4]
Daily missions near neighborhood of Sol System and Qo'noS [5][6]
Mission rewards including "Red Squad" (and elite Klingon academy) cadet costumes [1]
More aliens, like Tamarians, from TV shows and movies [1]
New crafting quests and/or mini-game side-quests [7]
Targ and Gorn Saur crafting mission, to get attack pets [8]
Concepts and Systems
A form of encyclopedia for all information presented thus far [9]
Possibly adding option to create level 20-Klingon character after only doing the Federation tutorial [10]
"Test drive" ships before requistion
Bridge Officer Requisition "Exchange" (Season 5 or 6) [11]; Shows skills learned
Expanded Ensign bridge officer powersets and exclusive abilities (Season 5 or 6) [12]
Mission and bridge officer voiceovers [13]
Ability to warp to a friend and/or improving travel between sectors[5]
Betazed sector [12]
Items and Costumes
More latinum store items [14]
Possible "High-stakes" Dabo night with high end rewards[9]
Different species' combadges [15]
Vulcan (Infinite Diversity in Infinite Combinations) combadge
Andorian combadge
Other races (Saurian, Ferengi, Liberated Borg, Pakled, Rigelian and Tellarite)
Humans (United Earth)
New items in crafting stores [16]
More Klingon hairstyle options (C-Store post-F2P) [17]
Craftable Horta variants [18]
Remaining preorder items made available to C-Store [19]
Not likely to appear: [Red Matter Capacitor] [20]
100 Day Veteran Reward for KDF [9]
Animated Andorian antennae [21][22]
Ships
Saucer separation for the Galaxy-X Dreadnought Cruiser [23][24]
Separation mode
New FED escort ("a few months from February") [25], possible references:
Tier 5 Akira class escort [26]
Tier 5 Merian class escort [26]
New KDF Ships
Tier 5 Bird-of-Prey Hegh'ta Refit [27]
Tier 5 Raptor Qin Refit [27]
Tier 5 Battle Cruiser Negh'Var Refit [27]
Ship variants as mission rewards [9]
New Bird-of-Prey skins for the B'rel (D'Gavama) and QulDun (MChar) [28]
Vesta class, possibly as science vessel (approved by CBS in February 2012 [29]; no rights given yet, though [24][30]; talks are "in progress" [31])
New Orleans, Freedom, and Niagara classes [32]
Season 6
Tribble testing by early June[33]. Release is tentative for mid-June [34][35][4] and bringing major upgrades to fleet gameplay, the Foundry and PvP (to be released "one step at a time") [35][22][2][24][16][36][37]
Revamp of fleet gameplay
Fleet advancement system [35][22][6]
Tie-in of Duty Officer System [22]
Ability to unlock fleet perks, e.g., more fleet bank space (Season 6 or earlier) [17]
High-end content designed for fleets, e.g., STF-like instances for 10 or 20 players [38]
"Revamp of the end-game loot structure", including STF drops [2][4][6]
Ability to "craft"/construct and manage fleet starbases [17] and ships [38][37]
20-person fleet events that take place at your starbase [37][33]
Including shipyards to costumize/upgrade ships, e.g., creating a refit Sovereign class [31]
Playing some role in future fleet vs fleet (KDF vs FED) territory control game ("controlling and or harvesting a vast variety of resources") [32] [5][22]
Ability to form a fleet with less than five players [1]
New Foundry assets
Various additions of features and improvements to the UI of the foundry editor [39][31][37]
Making more content from seasons 5 to 6 (including new Tholian enemy group) available for the Foundry [31]
Updated dialog editor [31]: More control over dialogues/behaviors and their triggered changes [2]
More options for door locations and types [2]
Creating "Feature Foundry Episode Series" or "campaigns", i.e., ability to create a sorted string of several foundry missions [2][39]
Specially advertised "Feature Foundry Missions" offering new types of rewards for players and authors [2][31]
Generally improved advertising of foundry missions, e.g., an individual foundry button in the mission journal [2]
Ability to subscribe to specific foundry authors [39]
Remastering (cutscenes etc.) and incorporating the best Foundry missions into the hard code of the game as part of the official story line; possibly replacing some of the less popular Cryptic missions [4]
"Total rework" of PvP system
(Most of it likely coming during the later parts of season 6 [40])
Either replacing current PvP maps or revamping the existing ones [6]
Transferring existing PvE maps (Facility 4028 amongst others) to ground PvP maps, possibly with capture-the-flag mod [39][4]
All PVP in the new system will be cross faction queues [41]
Matchmaking, e.g. matching people of comparable gear level [38]
PvP leaderboard [38][16]
King of the Hill PvP map for space and/or ground [5][4]
Misc. Content
Account-wide bank slots (Season 6 or sooner) [42][17][33]
New end-game group missions (aside from fleet-starbase events), including "Colony Rescue," "No Win Scenario", and "3v3 PvP" [31][37][33]
No Win-event for 5 players granting rewards after each survived wave of incoming ships. Players won't be expected to last past wave five or six. [40]
New Borg incursion-like events and Defera-Ground Invasion-like map against the Tholians [6][37]
2409 ships like Excalibur, originally designed by Perpetual Entertainment [43]
Range of new and different alien ships from patrols and cluster missions [9]
Exclusive starship "material" and uniform variant as 900 day veteran reward (July 3, 2012)
Exclusive starship variant as 1000 day veteran reward (October 11, 2012)
Featured Episode Series 5 (July)
Will feature Tholian enemy faction [44][45][5][6]: Concept art
Possibly adding new locations in the Alpha Quadrant [31]
TBA/Potential Season 6
New EV suit mission takes captain to hostile planet and face off against a challenging new foe[33] (Tholians?)
Iconians as new major enemy faction after the Borg and Tholians [9][22][6][33]
New STF featuring the Iconians [17][22]
Further Foundry improvements
NPC patrols/pathways in interiors [2][31]
New enemy behaviour settings [31]
Interior editor [31]
Ability to prepopulate maps with prefab detail object layouts [31]
New STF: Into the Hive [5][4]
Will involve going to a unimatrix complex and confronting the new Borg Queen herself [1]
Remastering of STF: Terradome [22]
Bridge officers who are put in as First Officer, Chief Engineer, Chief Medical Officer, etc. gain some new abilities/perks [46][1][47][48][49][50]
Department Heads and First Officer will leverage Bridge Officer skill points and can be individually augmented by Duty Officers of their respective departments [51]
First Officers will grant additional lower-level Captain powers depending on their respective specialization [52][53]
Possible
Tier 6 ships (between Season 6 and 7) [54]
Jupiter and Typhoon playable ships [9]
Customize fleet starbase and ship exteriors/interiors in Foundry [21][5][55]
New Fed tutorial mission probably involving Starfleet Academy and the Kobayashi Maru test [1][5][45]
Increased ship interior functionality (Season 6) [5][56]
Working sickbay
Crafting station (during Season 5) [5]
Holodeck [11]
Botanical Garden [11]
Shuttlebay (to switch to shuttle instead of current transporter room) [5]
Possibility of allowing players to customize geometry and texture of weapons [57]
Duty officer commendation Tier V categories added (requirement is above the 150,000 CXP cap) [58][59]
Melee combat improvements [1]
Vulcan Lirpas, Andorian Ushaan-tor knives, and Klingon bat'leths from special weaponsmiths [16]
Open melee-only PvP arenas on Vulcan, Andoria, Qo'noS, Rura Penthe [5][45]
Post-Season 6
Crafting revamp: Currently on hold in order to focus on fleet starbases [60][42]
Incorporating new content, i.e., crafting missions [2]
Duty Officer assignments to allow your staff to upgrade items and systems on your ship [8][2]; crafting/kitbashing better versions of ships [38]
Exploration revamp
Including distribution of anomalies in various star clusters [61]
More about specific species and less about randomness, like with the Deferi [11]
Plan is dependent on changes being introduces with the Fleet Advancement system and Fleet ownership of Starbases [6]
More Mini-games (after Season 6) [5]
Poker [62]
New exploration-related minigame [11]
Convert First Officer to playable Captain and vice versa [5]
This would allow for Reman, Breen and Jem'Hadar playable captain species [8]
Converting veteran reward-Android bridge officer will not be possible (vetoed by CBS) [22]
Revamp of kits [24]
New/custom kits [21]
Only one power per kit, but one additional kit-slot per rank (5 as admiral) [24]
Possibly: Andorian ship (likely tier 5 refit Kumari escort) [5][63][26][31]
Undetermined Release
Feature Episode Series 6: Delta Quadrant-based and featuring the Voth [45][22]
Talaxians[5], Ocampa (FED) and Kazon (KDF) as new playable races [22][6]
New Feature Episodes after Series 6, proposed themes include:
"Children of Khan" (not on schedule) [8][33]
Gorn [64]
Xindi and Sphere Builders [32]
Ability to create a construction bee, which would allow for animated repairs on the outside of a starship [65]
Ability to gain Commendation XP via gameplay types other than the DOff-system. [24]
Ambassador class (likely after ships like Andorian vessel, Sovereign refit, Tier 5 Akira, Vesta) [66][67][5]
as part of a feature episode series [21]
Update of Accolade system and UI, including more challenges and rewards [31]
Merge all sectors into one map [21][39]
More new sectors [1]
Ship crew uniforms for officers onboard your vessel [8]
Possibly also more uniform options for Breen and Reman bridge officers [22]
Gorn bridge officers on Federation side as reward for some diplomatic missions. [22]
C-Store with tangible merchandise [1]
More content for Klingon faction [68][69]
Generally releasing more content accesible to both factions, and less faction-specific missions [4]
Making KDF versions of episodes across the game (retelling some episodes from a Klingon perspective – such as “Saturday's Child” or “The Kuvah'Magh”) [5]
Possibly developing Klingon content "backwards", i.e., successively lowering the level at which a KDF character can be created as new missions are released [22]
Eventually create a Klingon character at level 1 as first character including new KDF tutorial mission [5][9][17] (uncertain) [4] ("So we are getting there slowly but surely." [31])
More and improved character costumization options [2]
More parts for Alien Generator [5]
Improved hair and cloth tech [61]
Re-species (and thus re-trait) character [1][22][33]
Revamp of all traits [22]
Adding day-night cycles (first seen on Bajor) to further ground locations [22]
"Leaving Shipdock" cutscene sequences when getting new ships [8]
Return of Morn to Deep Space 9 [70]
Stun enemies and disable ships instead of killing and destroying (long-term goal) [1]
Lifetime Subscription Perks: Exclusive in-game chat channel, where lifetime subscribers can talk to each other [71]
Adjusting leveling speed [39]
Level and rank increase to Fleet Admiral / Dahar Master, with special type of gameplay where you can begin to build away teams in space (other ships that you command) [9][24]
This would include the ranks of Admiral / General
Romulan Star Empire playable faction (after Season 6) [5][6]
Hirogen player option [54]
Only after Klingon Empire has been "fully developed" [22]
Possibly only as 5-level mini-faction, after which the character chooses to either join Starfleet or the KDF [22]
Cardassian playable faction (after Season 6) [5][6]
Remastered episodes
All episodes were originally scheduled to be remastered - including cutscenes, accolades, optional objectives, new loot
“City on the Edge of Never” - next up for remastering; possibly with B'vat voice over[72]
“Past Imperfect” - next up for remastering; with Spock appearance[73]
“Researcher Rescue” - featuring updated Gorn[72]
“The Ultimate Klingon” - possibly playable from Klingon perspective with different objectives [1]
“The Kuvah'Magh” - possibly with Miral Paris voice over [72][74]
Some less popular missions might be replaced by Cryptic-remastered Foundry missions [4]
References
www.stowiki.org/Upcoming_content
Note: Season 5 was launched December 1 but is considered to span the entire period through 2012 until Season 6 is released (tentatively scheduled for mid-June).
Season 5
Missions
Return of DS9 Under Siege fleet action [1]
Improved queuing [2] and playability of some fleet actions:
Crystalline Entity/Crystalline Catastrophe [3]
Fluidic Space Fleet Action/Gekli Feeding Grounds [3]
More daily missions [3]
New daily mission(s) taking place in Hathon on Bajor [4]
Daily missions near neighborhood of Sol System and Qo'noS [5][6]
Mission rewards including "Red Squad" (and elite Klingon academy) cadet costumes [1]
More aliens, like Tamarians, from TV shows and movies [1]
New crafting quests and/or mini-game side-quests [7]
Targ and Gorn Saur crafting mission, to get attack pets [8]
Concepts and Systems
A form of encyclopedia for all information presented thus far [9]
Possibly adding option to create level 20-Klingon character after only doing the Federation tutorial [10]
"Test drive" ships before requistion
Bridge Officer Requisition "Exchange" (Season 5 or 6) [11]; Shows skills learned
Expanded Ensign bridge officer powersets and exclusive abilities (Season 5 or 6) [12]
Mission and bridge officer voiceovers [13]
Ability to warp to a friend and/or improving travel between sectors[5]
Betazed sector [12]
Items and Costumes
More latinum store items [14]
Possible "High-stakes" Dabo night with high end rewards[9]
Different species' combadges [15]
Vulcan (Infinite Diversity in Infinite Combinations) combadge
Andorian combadge
Other races (Saurian, Ferengi, Liberated Borg, Pakled, Rigelian and Tellarite)
Humans (United Earth)
New items in crafting stores [16]
More Klingon hairstyle options (C-Store post-F2P) [17]
Craftable Horta variants [18]
Remaining preorder items made available to C-Store [19]
Not likely to appear: [Red Matter Capacitor] [20]
100 Day Veteran Reward for KDF [9]
Animated Andorian antennae [21][22]
Ships
Saucer separation for the Galaxy-X Dreadnought Cruiser [23][24]
Separation mode
New FED escort ("a few months from February") [25], possible references:
Tier 5 Akira class escort [26]
Tier 5 Merian class escort [26]
New KDF Ships
Tier 5 Bird-of-Prey Hegh'ta Refit [27]
Tier 5 Raptor Qin Refit [27]
Tier 5 Battle Cruiser Negh'Var Refit [27]
Ship variants as mission rewards [9]
New Bird-of-Prey skins for the B'rel (D'Gavama) and QulDun (MChar) [28]
Vesta class, possibly as science vessel (approved by CBS in February 2012 [29]; no rights given yet, though [24][30]; talks are "in progress" [31])
New Orleans, Freedom, and Niagara classes [32]
Season 6
Tribble testing by early June[33]. Release is tentative for mid-June [34][35][4] and bringing major upgrades to fleet gameplay, the Foundry and PvP (to be released "one step at a time") [35][22][2][24][16][36][37]
Revamp of fleet gameplay
Fleet advancement system [35][22][6]
Tie-in of Duty Officer System [22]
Ability to unlock fleet perks, e.g., more fleet bank space (Season 6 or earlier) [17]
High-end content designed for fleets, e.g., STF-like instances for 10 or 20 players [38]
"Revamp of the end-game loot structure", including STF drops [2][4][6]
Ability to "craft"/construct and manage fleet starbases [17] and ships [38][37]
20-person fleet events that take place at your starbase [37][33]
Including shipyards to costumize/upgrade ships, e.g., creating a refit Sovereign class [31]
Playing some role in future fleet vs fleet (KDF vs FED) territory control game ("controlling and or harvesting a vast variety of resources") [32] [5][22]
Ability to form a fleet with less than five players [1]
New Foundry assets
Various additions of features and improvements to the UI of the foundry editor [39][31][37]
Making more content from seasons 5 to 6 (including new Tholian enemy group) available for the Foundry [31]
Updated dialog editor [31]: More control over dialogues/behaviors and their triggered changes [2]
More options for door locations and types [2]
Creating "Feature Foundry Episode Series" or "campaigns", i.e., ability to create a sorted string of several foundry missions [2][39]
Specially advertised "Feature Foundry Missions" offering new types of rewards for players and authors [2][31]
Generally improved advertising of foundry missions, e.g., an individual foundry button in the mission journal [2]
Ability to subscribe to specific foundry authors [39]
Remastering (cutscenes etc.) and incorporating the best Foundry missions into the hard code of the game as part of the official story line; possibly replacing some of the less popular Cryptic missions [4]
"Total rework" of PvP system
(Most of it likely coming during the later parts of season 6 [40])
Either replacing current PvP maps or revamping the existing ones [6]
Transferring existing PvE maps (Facility 4028 amongst others) to ground PvP maps, possibly with capture-the-flag mod [39][4]
All PVP in the new system will be cross faction queues [41]
Matchmaking, e.g. matching people of comparable gear level [38]
PvP leaderboard [38][16]
King of the Hill PvP map for space and/or ground [5][4]
Misc. Content
Account-wide bank slots (Season 6 or sooner) [42][17][33]
New end-game group missions (aside from fleet-starbase events), including "Colony Rescue," "No Win Scenario", and "3v3 PvP" [31][37][33]
No Win-event for 5 players granting rewards after each survived wave of incoming ships. Players won't be expected to last past wave five or six. [40]
New Borg incursion-like events and Defera-Ground Invasion-like map against the Tholians [6][37]
2409 ships like Excalibur, originally designed by Perpetual Entertainment [43]
Range of new and different alien ships from patrols and cluster missions [9]
Exclusive starship "material" and uniform variant as 900 day veteran reward (July 3, 2012)
Exclusive starship variant as 1000 day veteran reward (October 11, 2012)
Featured Episode Series 5 (July)
Will feature Tholian enemy faction [44][45][5][6]: Concept art
Possibly adding new locations in the Alpha Quadrant [31]
TBA/Potential Season 6
New EV suit mission takes captain to hostile planet and face off against a challenging new foe[33] (Tholians?)
Iconians as new major enemy faction after the Borg and Tholians [9][22][6][33]
New STF featuring the Iconians [17][22]
Further Foundry improvements
NPC patrols/pathways in interiors [2][31]
New enemy behaviour settings [31]
Interior editor [31]
Ability to prepopulate maps with prefab detail object layouts [31]
New STF: Into the Hive [5][4]
Will involve going to a unimatrix complex and confronting the new Borg Queen herself [1]
Remastering of STF: Terradome [22]
Bridge officers who are put in as First Officer, Chief Engineer, Chief Medical Officer, etc. gain some new abilities/perks [46][1][47][48][49][50]
Department Heads and First Officer will leverage Bridge Officer skill points and can be individually augmented by Duty Officers of their respective departments [51]
First Officers will grant additional lower-level Captain powers depending on their respective specialization [52][53]
Possible
Tier 6 ships (between Season 6 and 7) [54]
Jupiter and Typhoon playable ships [9]
Customize fleet starbase and ship exteriors/interiors in Foundry [21][5][55]
New Fed tutorial mission probably involving Starfleet Academy and the Kobayashi Maru test [1][5][45]
Increased ship interior functionality (Season 6) [5][56]
Working sickbay
Crafting station (during Season 5) [5]
Holodeck [11]
Botanical Garden [11]
Shuttlebay (to switch to shuttle instead of current transporter room) [5]
Possibility of allowing players to customize geometry and texture of weapons [57]
Duty officer commendation Tier V categories added (requirement is above the 150,000 CXP cap) [58][59]
Melee combat improvements [1]
Vulcan Lirpas, Andorian Ushaan-tor knives, and Klingon bat'leths from special weaponsmiths [16]
Open melee-only PvP arenas on Vulcan, Andoria, Qo'noS, Rura Penthe [5][45]
Post-Season 6
Crafting revamp: Currently on hold in order to focus on fleet starbases [60][42]
Incorporating new content, i.e., crafting missions [2]
Duty Officer assignments to allow your staff to upgrade items and systems on your ship [8][2]; crafting/kitbashing better versions of ships [38]
Exploration revamp
Including distribution of anomalies in various star clusters [61]
More about specific species and less about randomness, like with the Deferi [11]
Plan is dependent on changes being introduces with the Fleet Advancement system and Fleet ownership of Starbases [6]
More Mini-games (after Season 6) [5]
Poker [62]
New exploration-related minigame [11]
Convert First Officer to playable Captain and vice versa [5]
This would allow for Reman, Breen and Jem'Hadar playable captain species [8]
Converting veteran reward-Android bridge officer will not be possible (vetoed by CBS) [22]
Revamp of kits [24]
New/custom kits [21]
Only one power per kit, but one additional kit-slot per rank (5 as admiral) [24]
Possibly: Andorian ship (likely tier 5 refit Kumari escort) [5][63][26][31]
Undetermined Release
Feature Episode Series 6: Delta Quadrant-based and featuring the Voth [45][22]
Talaxians[5], Ocampa (FED) and Kazon (KDF) as new playable races [22][6]
New Feature Episodes after Series 6, proposed themes include:
"Children of Khan" (not on schedule) [8][33]
Gorn [64]
Xindi and Sphere Builders [32]
Ability to create a construction bee, which would allow for animated repairs on the outside of a starship [65]
Ability to gain Commendation XP via gameplay types other than the DOff-system. [24]
Ambassador class (likely after ships like Andorian vessel, Sovereign refit, Tier 5 Akira, Vesta) [66][67][5]
as part of a feature episode series [21]
Update of Accolade system and UI, including more challenges and rewards [31]
Merge all sectors into one map [21][39]
More new sectors [1]
Ship crew uniforms for officers onboard your vessel [8]
Possibly also more uniform options for Breen and Reman bridge officers [22]
Gorn bridge officers on Federation side as reward for some diplomatic missions. [22]
C-Store with tangible merchandise [1]
More content for Klingon faction [68][69]
Generally releasing more content accesible to both factions, and less faction-specific missions [4]
Making KDF versions of episodes across the game (retelling some episodes from a Klingon perspective – such as “Saturday's Child” or “The Kuvah'Magh”) [5]
Possibly developing Klingon content "backwards", i.e., successively lowering the level at which a KDF character can be created as new missions are released [22]
Eventually create a Klingon character at level 1 as first character including new KDF tutorial mission [5][9][17] (uncertain) [4] ("So we are getting there slowly but surely." [31])
More and improved character costumization options [2]
More parts for Alien Generator [5]
Improved hair and cloth tech [61]
Re-species (and thus re-trait) character [1][22][33]
Revamp of all traits [22]
Adding day-night cycles (first seen on Bajor) to further ground locations [22]
"Leaving Shipdock" cutscene sequences when getting new ships [8]
Return of Morn to Deep Space 9 [70]
Stun enemies and disable ships instead of killing and destroying (long-term goal) [1]
Lifetime Subscription Perks: Exclusive in-game chat channel, where lifetime subscribers can talk to each other [71]
Adjusting leveling speed [39]
Level and rank increase to Fleet Admiral / Dahar Master, with special type of gameplay where you can begin to build away teams in space (other ships that you command) [9][24]
This would include the ranks of Admiral / General
Romulan Star Empire playable faction (after Season 6) [5][6]
Hirogen player option [54]
Only after Klingon Empire has been "fully developed" [22]
Possibly only as 5-level mini-faction, after which the character chooses to either join Starfleet or the KDF [22]
Cardassian playable faction (after Season 6) [5][6]
Remastered episodes
All episodes were originally scheduled to be remastered - including cutscenes, accolades, optional objectives, new loot
“City on the Edge of Never” - next up for remastering; possibly with B'vat voice over[72]
“Past Imperfect” - next up for remastering; with Spock appearance[73]
“Researcher Rescue” - featuring updated Gorn[72]
“The Ultimate Klingon” - possibly playable from Klingon perspective with different objectives [1]
“The Kuvah'Magh” - possibly with Miral Paris voice over [72][74]
Some less popular missions might be replaced by Cryptic-remastered Foundry missions [4]
References
www.stowiki.org/Upcoming_content